Saturday, 30 October 2010

Oh shit

I've just realized what's wrong with Pilgrims to Ruin. In the intention to hammer on the theme, hard, I let it take choice out of the picture, forcing you to accept its theme. Effectively ruining the very potential to create theme. It doesn't let you tell a story, it forces you to tell its story. I'm like "oh shit".

Luckily, it's a really really really easy fix. A matter of changing a few sentences in the resolution rules. I think this insight has gotten me to the point where I can actually finish the game for real.

Yay.

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