Vincent's words, archived, unless they get lost in the depths of the forums

"I propose that the very first thing you have to know about a game you're designing, and the very first thing you have to know about a game you're trying to learn, and the very first thing you have to establish with a group when you're sitting down to play, is this:

Does this game have protagonists, winners, or what?

If you don't even know THAT, the attempt to design, understand, or play is doomed."

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