Íslendinga sögur

3000 words and typing. I already have the layout in my mind and everything. This might be the big one.

Features (subject to change as design develops):
*shared narration
*a colourful social currency system that works both as a reward and compel system
*farmstead management and family mechanics
*a flavourful resolution system
*short, concise and to the point setting info to get you going - historically and anthropologically accurate (as much as possible)

All in service of creating great saga-like stories of the frozen frontier.